Making Sense of ADST – It CAN be fun … REALLY!


 

Did you know that Applied Design, Skills, and Technologies (ADST) is all about tapping into students’ natural curiosity, and desire to design and create?  It may be easy to think of ADST as just another box to check off, but what if we instead saw the process of designing and creating as central to our student’s educational experience?  

 

From BC’s New Curriculum Website:  

The Applied Design, Skills, and Technologies curriculum builds on students’ natural curiosity, inventiveness, and desire to create and work in practical ways … the ability to design and make, acquire skills as needed, and apply technologies is important in the world today and a key aspect of educating citizens for the future.”

 

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In Kindergarten through Grade 5, the Applied Design, Skills, and Technologies competencies are meant to be addressed in combination with grade-level content from other areas of learning.  That means that spending time on that project and letting your student design, make, and share something is very much part of addressing these competencies.  

In Grade 6 and 7, students should experience a minimum of three of the following: Computational Thinking; Computers and Communications Devices; Digital Literacy; Drafting; Entrepreneurship and Marketing; Food Studies; Media Arts; Metalwork; Power Technology; Robotics; Textiles; Woodwork.

In Grades 8 and 9, students complete the equivalent of a full-year “course”, which can be made up of one or more of the areas introduced in grade 6 and 7 (Computational Thinking; Computers and Communications Devices; Digital Literacy; Drafting; Entrepreneurship and Marketing; Food Studies; Media Arts; Metalwork; Power Technology; Robotics; Textiles; Woodwork).

 

For more information, I invite you to visit our NEW! HCOS Learning Commons ADST Resources pages:

 

Resources for ADST Grades K–3

Resources for ADST Grades 4/5

Resources for ADST Grades 6/7

Resources for ADST Grades 8/9


 

About the Author:

I have a strong passion for education, particularly in the areas of discipleship and technology, and so contributing to HCOS through our Learning Commons, and through teaching various STEAM workshops and Community Connections classes is highly rewarding for me personally and professionally.

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