Steam Integration Grades 6 – 9
Science, Technology, Engineering, Arts, and Mathematics
In grades 6-9 ADST standards are mandatory. If you are using STEAM resources you may very well cover ADST as well if applying to science or social studies standards. Modules cover computational thinking, computers, digital literacy, drafting, entrepreneurship, food studies, media arts, metalwork, power technology, robotics, textiles and woodwork. Finding ways to meet some of these standards within the STEAM framework would help your students blend their studies.
What is STEAM?
Our Definition of S.T.E.A.M. Education
S: Physical and Social SCIENCES
T: Incorporation of TECHNOLOGY
E: Principles of ENGINEERING and Design
A: All aspects of the ARTS (LA, Fine Arts etc)
M: Application of MATHEMATICS
To further understand the pedagogy of STEAM review this Education Closet website on arts integration into STEM.
STREAM includes the addition of Religion or the relationship aspects of working with your students in hands on projects, making mistakes, taking risks, correcting mistakes and producing or making something work. Hooking your students in by reading stories, which include design thinking skills , and aspects of inventing will help your students grasp the concepts of making. Whether teaching at home or in the classroom the teacher and parent is the facilitator of the learning and the student is empowered to learn through the design thinking process from a Biblical worldview.
What is the STEAM Process? If you are just starting out discovering this pedagogy check out the How to STEAM page
To understand more with regards to Design Thinking skills check out this website Teach Engineering which covers the engineering process and mindset and give examples of meeting curricular goals.
STEAM activities include sharing the Big Ideas or Curricular Standards you would like to focus on from each grade in the science curriculum. Once you have discovered the focus you can open up the concepts by reading from some of our inquiry based picture books on Overdrive under STEAM in the Collections tab. Share the main big ideas, and start the dialogue.
Technology implies using some form of technology to learn either with a digital tool or device. This could be used in the student sharing application when it comes time to present, or during the research stage such as reading an e book on Overdrive or researching on Pebble Go NEXT, WorldBook or Explora database. Teaching your students digital literacy skills, computer devices, software and programming skills is recommended under the ADST tab. But it could also be met with studying metal work or wood work, textiles etc.
Engineering could include building online using Minecraft, Lego Mindstorms, designing apps in Tynker and creating robotic applications using JD Robot, Cubelets, Arduino and Dash or Sphero robots. Or using a drafting tool with 3D printing to make different objects.
The art process could be completed in drawing out the design thinking process or making an artistic design like sculpture. Check out Teachers Pay Teachers for design thinking worksheets. Also find art lessons here.
Mathematics is intrinsically linked via measuring out design structures and completing calculations as you complete a project or compare data. If students are building objects make sure to get them measuring and thinking about structure, size and geometry.
Here are some great places to discover STEAM lesson plans:
Government of Canada lesson Plans
Explore STEM Exploratorium Lesson Plans and educational information on learning and teaching engineering, tinkering, food and cooking, light, mathematics, motion, optical illusions, sound, sport science, geology. The list is endless!
NASA Middle grades STEM lesson plans and free webinars for students!
Let’s Talk Science Middle grades is a team-based competitive enrichment event offered for Grades 6-8 students by Let’s Talk Science Outreach volunteers across Canada. This free, fun-filled program gives students the opportunity to build their team skills, interact with relevant role models and test their abilities against peers.
Teach Engineering fully aligned to engineering and STEM standards. “The classroom-tested curricula are aligned with state and/or national science, mathematics and technology educational standards, and use engineering as the vehicle to integrate science and mathematics concepts for K-12 students. The collection also provides a portal to “living labs,” which provides real-time, online data on earthquakes and renewable energy.”
Microsoft Education: Hacking STEM Lessons and Hands-On Activities. Free lesson plans
Teachers Pay Teachers: Get Caught Engineering; STEM for Kids
Crayola STEAM Lesson plans.Put the art into your STEM and make it STEAM with these creative ideas.
Sign into Overdrive eBook Library:
Under Collections choose the following tabs to find STEAM materials from workbooks, fiction and non-fiction reference:
- MakerEd/Design Thinking
- Computational Thinking/Coding/Robotics Gr 7-9 Critical Thinking
- Core Competency Gr 7-9 Creative Thinking
- Growth Mindset
- Digital Literacy/Digital Citizenship
To search for STEM workbooks and more simply search using the keyword STEM in the search bar.
- JD Robot (Available in learning commons for workshops only) . Teachers see google sheet.
- Cubelets (Available in learning commons for workshops and individual loan)
- Circuit Scribe (Available in learning commons for individual loan)
- Arduino (Available in learning commons for workshops and individual loans)
- Happy Atoms (Available in learning commons for workshops)
- Lego Mindstorms (Available in learning commons for workshops and also for individual loans)
- Light up Tesla Kit (Available for individual loan)
- LittleBits (Available for workshops)
- Makey Makey (Available for workshops and individual loan)
- Sphero robots (On order- available September individual loan)
- Snapino (On order- available September individual loan)
- Snap Circuits Junior. (Available for individual loan)
- Microbit (Available for workshops and individual loan)
- Knex Kits (Available for workshops)
- Strobe and Light Kit (On order- Available for individual loan September)
- Snap Circuits Arcade Electronics Discovery kit (On order- Available for individual loan September)
- Breakout EDU (Available in learning commons for workshops and individual loan)
Pinterest Boards for Project Ideas
Other Websites including curriculum ideas with Maker materials:
- Mindset Kit (for teachers and families) Video tutorials, formative assessment and read-alouds
- Creating Authentic Maker Education rubric. Edutopia
- Babble Dabble Do STEAM projects, science, art and engineering ideas
- ArchKidEchture . Lesson plans on architecture
- 45 Design Thinking Resources for Educators
- Engineering Everywhere is a FREE engineering curriculum for middle school-aged youth in afterschool and camp programs. EE empowers youth to tackle real-world engineering problems using the engineering design process, creativity, and collaboration
- Genius Hour – Where Passions Come Alive
- Lesson Plans | TryEngineering
- Worlds of Learning – The World is Your Platform
- Make: DIY Projects and Ideas for Makers | Your one stop shop for all things Maker Ed
- Five Rules of Design Thinking to Reach All Students | Michael Roush | TEDxWorthingtonED – YouTube
- Makerspace Resources Laura Fleming Teacher librarian blog
- Star Wars Characters Will Now Teach Your Kids To Code | WIRED
- Cardboard Box Tools | Edutopia – teach your students about how to use boxes as in Caines Arcade
- How Turning Math Into a Maker Workshop Can Bring Calculations to Life | MindShift | KQED News
- 3D Printing – Kathy Schrock’s Guide to Everything
- Maker Education Lessons and Projects | Create, Collaborate, Innovate. Colleen Graves Maker Librarian
- STEM Resources for the Whole Family | My Little Poppies
- Coding Apps for Kids – Teach Beside Me
- Design Thinking — Maximizing Your Students’ Creative Talent: Co Barry at TEDxDenverTeachers – YouTube
- Build with Chrome Lego building using Chrome
- Making for the littles – Invent To Learn Sylvia Martinez official website for the same book available in the learning commons
- The LAUNCH Cycle: A Design Thinking Framework for K-12 Students – YouTube -video explaining the design thinking process
STEAM Integration Using Subscriptions Gr. 6 – 9
BrainPOP’s STEM collection highlights topics from Energy Sources and Digital Animation to Electric Circuits and Statistics. Lesson plans for these topics and more are all included in this STEM lesson plan collection. Use these lesson plans and games to take children to the world of Science, Technology, Engineering and Mathematics!
You can search the BrainPOP site https://www.brainpop.com/ for STEM topics. Try BrainPOP’s Creative Coding for coding projects (you must sign up through your teacher’s My BrainPOP roster in order to do this).
Log in at http://codebc.ca/. Choose the grade level or resource. Then comes the part you’ll especially like: on the right-hand side navigation, you can choose resources according to your own skills and knowledge in coding. “Technical Skills” in the Resource Search menu below is described as, “Sort resources by the required technical skills of the user. This can help you find resources for students and teachers with differing levels of expertise.”
Choosing Resources from the menu at the top offers pages and pages of coding programs and games, including such things as a Free Code Camp http://codebc.ca/resource/freecodecamp/.
For Discovery Education STEM go to https://teachers.discoveryeducation.ca/discovery-education-stem/ Teachers and parents will find information on:
- STEM Camp
- STEM Career Challenges
- STEM Strategies that Work
- STEM Partner Programs
- STEM Blog
- #DESTEMChat Archives
What is STEM Teaching and Learning?
In a STEM learning environment, powerful critical thinking and exploration practices as well as commonly used inquiry best practices drawn across disciplines and connected by a common or transdisciplinary theme allow students to:
- Ask and solve deep real world questions
- Collaborate with their peers and experts
- Arrive at meaningful conclusions through transdisciplinary inquiry
- Explore 4C’s skills tied to STEM careers
“The idea of transdisciplinary literally means beyond all the disciplines but connected to all the disciplines by a unifying issue or topic of inquiry.”
– Basarab Nicolescu “The Transdisciplinary Evolution of Learning”
EverFi offers courses with many and varied topics for our students. Here are their STEM Exploration courses:
- Future Goals – Hockey Scholar for Grades 5-8 EVERFI’s Hockey Scholar course, with both a math and science edition, leverages highly interactive gameplay and the sport of hockey to reinforce key concepts like scientific thinking and data analysis, exposing students to foundational STEM concepts through real-life applications.
- Ignition – Digital Literacy for Grades 6-9 The four-hour curriculum, designed for students in grades 6 – 9—informs students about how technology works and provides an introduction to STEM careers. In addition to the modules, students apply their learning in virtual environments, demonstrating their mastery of issues such as privacy, security, cyberbullying, conducting online research, digital relationships, and the viral nature of the web.
- Endeavour – STEM Career Exploration for Grades 6-9: Inspires students to tie individual interests to high-demand STEM careers through online simulations they can relate to.
- NFTE Venture – Entrepreneurial Expedition for Grades 7-10: Students start their own food truck business, and learn to write a business plan, hire a team, hone their pitch, and balance a budget in the process.
Gizmos https://www.explorelearning.com/ for grades 3-12 provides students with the opportunity to participate in inquiry while working through simulations. Teacher and student materials are included with each gizmo.
Learn 360 https://learn360.infobase.com/p_login.aspx has tons of science experiments, with hands on, interactive videos for science and math.
The series “STEM Careers in Two Years” takes students through the available careers offered via STEAM. This four-part series shows that rewarding, well-paid jobs in several STEM industries are attainable with only two years of training. Each episode features three case studies, all focusing on employees who were hired after completing associate’s degrees, certifications, or apprenticeships.
Mystery Science is a site with “open-and-go lessons that inspire kids to love science”, geared to grades K-5.
- Hands-on — lead students in the doing of science and engineering.
- Less prep, more learning — prep in minutes not hours. Captivate students with short videos and discussion questions.
- Easy to use – made for teachers by teachers. Homeschooling parents can use this site easily, as well.
Every lesson begins with a Mystery that hooks your students. Then there is narration of an unforgettable story with stunning images and videos, and punctuated with opportunities for discussion. Every lesson concludes with simple hands-on activities designed to use supplies you already have (or are easy to get).
“At Mystery Science, our mission is to help children stay curious… We believe that if you take a child’s questions seriously and help them to investigate, their natural curiosity will develop into a scientific perspective on the world. This ability to think scientifically is fundamental to any career or subject a child chooses to pursue as an adult. It’s the ability to look at a question or problem, systematically investigate and collect evidence, and come to an independent conclusion.”
Pebble Go Next https://www.pebblegonext.com/ offers middle grade students the perfect landing spot for STEM-related activities. Apart from the games, question of the day and amazing experiments to try, click on “The Field of Science” and discover Jobs in Science and Science and Engineering Practices.
Science and Engineering Practices
SAS Curriculum Pathways https://www.curriculumpathways.com/portal/ has numerous math and science lesson plans for K-12 which cover science/STEAM standards.
Log in to World Book to find many STEAM resources. For example, Science Power is a lovely addition to World Book. Grade K-6 students may use to accomplish science standards aligned with BC curriculum. Students can find information by topic, textbook or l exile measure. The science lab includes experiments, extension activities, critical thinking and graphic organizers as well as the popular Ask a Scientist feature!
Tynker’s collection of life science projects lets you seamlessly integrate coding and project-based learning into your existing curriculum. Each STEM lesson walks students through step-by-step instructions to ensure students comprehend the subject matter and enjoy the learning process.